Brainstorming concept...
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Thanks for your replies! I think that what I hear is people saying, "Mess around more." Which is perfectly true. Maybe it's hard to be playful enough when you feel under pressure? But then, the whole point is to produce quality, not quantity! And of course, thumbnail, thumbnail, thumbnail!
@xin-li I really hear you on the outside inspiration. I am a huge fan of medieval manuscripts (and love Sydney Smith's book White Cat and Monk), and have been trying to work them in somehow since forever, but haven't quite got it yet.
@Kim-Rosenlof I did ask for feedback from a lot of people, but maybe what I said on the forum was, "Do the composition and value help with the storytelling?" which maybe gave people the wrong idea? I am still curious about the difference between single images and book images, but maybe what I will do is take some of, say, Dan Santat's books and ask myself, "Could I understand the story on this page without the text?"
@aurelia Your piece was spot on! I have done what you said, but I have been browsing social media for ideas less often recently, because I was tending to get distracted. Maybe it's time to do another deep breath and dive.
Keep the good ideas coming!
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Hi @LauraA, congratulations on making sweet 16! Huge accomplishment!
I really liked your piece, very playful and interesting.
However, upon further review, it appears there’s a conflict of emotions. For example, the mushrooms are all happy; however, the girl is sad and leaving, which makes the story a little confusing.
I think she went to pick mushrooms, but then they came to life and scared her away.
I really like the composition and rendering and values too!
Remember, your piece was selected by Lee and Will, but voted out by the audience. It’s all just luck at the voting stage, especially because all the pieces that make Sweet 16 are selected by Will, Lee and Jake.
I agree with others said, especially @aurelia about input before output. I spend much more time planning now than I did in the past, and it seems to be helping since I’ve been lucky to make the Sweet 16 the past 3 or 4 months.
The critique arenas are exciting and can be frustrating simultaneously, because if you don’t make it, you’re left wondering why, but if you do make it, but voted out right away, you’re wondering why too.
I love your work, keep on pushing yourself and posting for feedback in the forums.
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@Jeremy-Ross Thanks, Jeremy! The girl is supposed to just be startled, not sad. But now I'm looking at it and guess I can see how her mouth could be interpreted as a frown and not as open. Perhaps that was the problem with experimenting with dots for eyes and mouth!
The idea is supposed to be that the mushrooms are "sprouting" after she passes by, because of course they don't want to be eaten, but to make it less "cannibalistic," I made the mushrooms more mischievous than afraid, and her basket is empty.
I have been pushing a lot in the last few months to work faster. Especially this month, I got a late start because I was busy with other things during the first part of the month. I was pleased to finish, but was also a little dubious about whether it was as strong as it should be. And unfortunately with this experimental abbreviated style, I was more preoccupied with rendering things consistently (from the same world, as they say) than about doing lots thumbnails. I did do some, but not 50, as Lee recommends.
And yeah, in the end sometimes you don't know if you got voted out because you were pitted against an eventual winner (as I was for the past two months) or because it was one of the weaker pieces. But again, I have nothing against losing to a piece like Norman's! The overall quality lately has been very high, and that makes me feel proud to be included. I just feel like concept is a weak point for me and so want to improve.
Basically, wouldn't it be nice to be able to get outside our own heads and see our own work afresh?
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Exactly @LauraA! I wrote some art goals down and so far all but 1 have materialized, so cheers to one day winning critique arena!
SVS Art Goals:
- Make Sweet 16
(multiple pieces)
- Advance to Top 8
(multiple pieces)
- Advance to Final 4
(Penelope and Bunny Sprout)
- Win Critique Arena (pending) must try harder!
- Be selected as feature student
(mermaid illustration in Mer-May)
- Make Sweet 16
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@LauraA Haha, I completely hear where you're coming from! Technical skill continues to improve and seems to be at least nearing "there" while concept continues to be elusive. It hurts so good
For the last couple weeks I've been into the books Framed Ink and Framed Ink 2 by Marcos Mateu-Mestre. While the focus of the books is on sequential art Marcos also stresses the importance of single panels being able to stand on their own. I think the following points can easily be translated to/helpful for a piece for something like Critique Arena:
-What is the whole story, this specific shot, about?
-What are you trying to say in your scene?
-What mood do you want the audience to feel?
-What is the function of this moment in the story?
-How are you getting your audience there?
-What in the drawing is contributing to the general statement?
-What can you leave out without changing what we are trying to say?You could use some of these points as targeted questions to ask the forum/friends that might elicit more helpful critiques.
Anyway, I highly recommend those two books for helping nail down concept...and I absolutely love your illustrations! The technical skill you have is ridiculous (!!!) even if your concepts are lacking (COMPLETELY kidding
). I think most of your concepts are great!
(Side note, I think our featured student of the month (@marek-halko ) does an incredible job of the last bullet point!)
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@Jeremiahbrown Wow, I really like this idea! And I do have the first Framed Ink book. It has always put me off a bit because of his character vibe, which feels...IDK...cynical to me, but the information is certainly good and I should revisit it.
Yeah, that last point! I do love Marek's work.
And that point about about the moment in the story is very pertinent. Now that I've been thinking about it, I do think that's where I went off the rails with this piece. I don't think I had developed the story itself enough yet when I started drawing. And if you don't have a crystal clear idea of your story, your illustration is going to reflect that. I think I just liked the composition in itself!
You know what? It's my birthday and I think I'm going to gift myself with an illustration retreat, that is, a day to experiment and think deeply about where I'm going with this instead of getting something done by the end of the day...as soon as I finish cleaning off my desk!
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@LauraA Happy Birthday! I hope your day is great and satisfying!
I felt the same way as you about Framed Ink before reading it but I found the concepts to be really helpful and inspiring.@Jeremy-Ross I've been meaning to let you know that my 9 year old son and I were rooting for your piece to win as we were watching Critique Arena last week. Your art goals post reminded me that I hadn't yet. Great illustration!
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Being an avid listener of the podcast, I find myself thinking “what would Lee, Will, and Jake say if you showed them this?”. Or sometimes something one of them said on either the podcast or their videos would pop into my head related to what I’m drawing.
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Thank you @Jeremiahbrown! I’m so glad you and your son liked it! Congratulations on making the Sweet 16 on your piece too, loved the camera angle!
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@xin-li I love seeing your concept sketches, I feel inspired to come up with my own fun concepts. Did you end up turning any of these into finished pieces?
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@LauraA I'm not sure, but it seems like coming up with a concept is more along the lines of writing. Maybe the answer is to try to write a story? I know that with the more open ended prompts I have a harder time coming up with a concept that I like. I'm not having much luck with a 'star' idea.
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@Matthew-Oberdier I did develop a few images for the ghosts (the pink thumbnail above). The last 3 images on my IG account were came from this little doodle. I have a story in my head for these little ghosts. I will find time to make a dummy maybe next year :-).
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@Jeremiahbrown Thank you! I thoroughly enjoyed it!
@danielerossi I do this too!
@Matthew-Oberdier I think you may be right about that. But I also think that people who are illustrators only should be able to develop this skill. So maybe the key is to think through the story, but in pictures, not words.
I am continuing to think about this. If anyone has a good Visual Storytelling book or website to recommend, I'd be all for it!