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    • evilrobot
      evilrobot SVS OG last edited by evilrobot

      @smceccarelli @amberwingart Thanks for the comments and insight. For some reason I do tend to like the short characters (most being only one to one and half heads tall) I can if I want paint very realistically and I also (not lately and it would take practice to get back into it) draw very accurate anatomy. It's just a case of utility and also me finding what I like. I like characters with big heads, hands, and feet

      I actually use to try and draw my characters with more anatomy, but then I'd get all the anatomy comments...biceps are wrong...blah...blah..blah...when proper anatomy wasn't what I was going for. So now I'm like there is nothing about this image that can make anyone possibly think I'm going for proper anatomy it's a cartoon and that's it.

      Also I simplify so much so I can do the character turns. I can not turn a realistic character and keep a likeness. I found the only way for me to do it was to simplify the head and body down to basic shapes. So I guess the secret to my style is I'm not good enough to carry a story with more complex characters.

      So this project I'm working on now I'm trying to use very simple characters and I'm going to try and concentrate on getting better compositions and working on my story telling.

      http://www.palacioillustration.com/

      https://www.scbwi.org/illustrator-gallery/illustrator-detail/?illustrator_id=84142

      https://www.pinterest.com/evilrobot2/pins/

      https://twitter.com/MyEvilRobot

      smceccarelli 1 Reply Last reply Reply Quote 0
      • smceccarelli
        smceccarelli Pro SVS OG @evilrobot last edited by

        @evilrobot Ah!I see where you are coming from! I would still want to throw in a caveat that formulas may turn out to limit your potential - does not have to, as Mangas demonstrate over and over again, but is a potential risk. You can be cartoony and disregard anatomy while keeping a high variability of shape and design language - Stephen Silver (among many others) is a good example of that. Carter Goodrich and Nico Market are even better. Just some unsolicited thoughts - I wanted to share because it was nagging me somehow...feel free to ignore and forget!

        1 Reply Last reply Reply Quote 1
        • Chip Valecek
          Chip Valecek SVS Team SVS OG last edited by

          I think it would look cool if you kept the lines in the face around the eyes/mouth/nose and left the rest without. A little combination of both.


          https://www.instagram.com/chipvalecek/
          https://www.facebook.com/cvalecek
          http://www.cshellmedia.com/

          1 Reply Last reply Reply Quote 1
          • T
            Tyler Blake @Leontine last edited by

            @Leontine I was thinking perhaps the bear is lost, or separated from his mother ... hungry works too 🙂

            1 Reply Last reply Reply Quote 1
            • evilrobot
              evilrobot SVS OG last edited by

              Working on some new digital water color and ink brushes. First test. 0_1476509530497_test-image.jpg

              http://www.palacioillustration.com/

              https://www.scbwi.org/illustrator-gallery/illustrator-detail/?illustrator_id=84142

              https://www.pinterest.com/evilrobot2/pins/

              https://twitter.com/MyEvilRobot

              1 Reply Last reply Reply Quote 1
              • evilrobot
                evilrobot SVS OG last edited by

                And some traditional practice with sable brush0_1476509791439_sable-practice.jpg

                http://www.palacioillustration.com/

                https://www.scbwi.org/illustrator-gallery/illustrator-detail/?illustrator_id=84142

                https://www.pinterest.com/evilrobot2/pins/

                https://twitter.com/MyEvilRobot

                1 Reply Last reply Reply Quote 0
                • evilrobot
                  evilrobot SVS OG last edited by

                  Just testing out some things I noticed while studying some other artists work. I'm toying around with the idea of going more in this direction. 0_1476850602704_10-18-16-warm-up-palacioillustration.jpg

                  http://www.palacioillustration.com/

                  https://www.scbwi.org/illustrator-gallery/illustrator-detail/?illustrator_id=84142

                  https://www.pinterest.com/evilrobot2/pins/

                  https://twitter.com/MyEvilRobot

                  1 Reply Last reply Reply Quote 1
                  • smceccarelli
                    smceccarelli Pro SVS OG last edited by

                    The guy with the mosquito is awesome!

                    1 Reply Last reply Reply Quote 1
                    • evilrobot
                      evilrobot SVS OG last edited by

                      More testing. 0_1477173750575_10-22-sketch.jpg

                      http://www.palacioillustration.com/

                      https://www.scbwi.org/illustrator-gallery/illustrator-detail/?illustrator_id=84142

                      https://www.pinterest.com/evilrobot2/pins/

                      https://twitter.com/MyEvilRobot

                      evilrobot 1 Reply Last reply Reply Quote 1
                      • evilrobot
                        evilrobot SVS OG @evilrobot last edited by

                        Practice some texture and other stuff.0_1477464968742_warm-up.jpg

                        http://www.palacioillustration.com/

                        https://www.scbwi.org/illustrator-gallery/illustrator-detail/?illustrator_id=84142

                        https://www.pinterest.com/evilrobot2/pins/

                        https://twitter.com/MyEvilRobot

                        1 Reply Last reply Reply Quote 0
                        • evilrobot
                          evilrobot SVS OG last edited by

                          More practice with texture and rendering. Also working on expanding the shapes I use for characters as per some critiques. 0_1477552294136_10-27-sketch.jpg

                          http://www.palacioillustration.com/

                          https://www.scbwi.org/illustrator-gallery/illustrator-detail/?illustrator_id=84142

                          https://www.pinterest.com/evilrobot2/pins/

                          https://twitter.com/MyEvilRobot

                          1 Reply Last reply Reply Quote 1
                          • evilrobot
                            evilrobot SVS OG last edited by

                            warm up from tonight still playing around with texture.0_1477639459600_10-28sketch.jpg

                            http://www.palacioillustration.com/

                            https://www.scbwi.org/illustrator-gallery/illustrator-detail/?illustrator_id=84142

                            https://www.pinterest.com/evilrobot2/pins/

                            https://twitter.com/MyEvilRobot

                            1 Reply Last reply Reply Quote 2
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