Episode 2 - Am I Too Old To Get Started?
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Just wanted to chime in as well and say that this episode is VITAL, even if you don't think you're too old.
I'm 37 and have always wanted to learn how to make the pictures in my head into something others can experience. This episode has helped me figure out a multi-year path to get there. I'm taking my first steps down that road now.
Thanks guys!
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GREAT EPISODE AND GREAT PODCAST!
I've been binge listening from the first episode and I can't get enough. I'm starting to get a backlog of all my other podcasts because of you guys.
Just from skimming this this thread, I'm glad to see so many folks coming to art/illustration at a late age. After a many years in the advertising/graphic design industry, spending my days clicking on a keyboard and mouse, I've decided to restart my love for analog art. Right now, I've learning and re-learning how to use my hands. My goal isn't to become a professional illustrator, but rather enjoy the process of making art again. In turn, it's making me a better designer, art director, creative director at my job. BTW, I'm 53 (how's that for a late start?).
Keep up the great podcast. I love learning new stuff, and enjoy how relevant it is to many other creative industries.
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I re-listened to this one yesterday. I love the three stage curriculum aspect, and recognize the outlines of your SVS re-vamp in it. Really pushing to get a process that I can trust to push out portfolio pieces. And @dickdavid, I'm even older than you!
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This episode was a Big Deal for me. It's part of why I allowed myself to consider making the switch into illustrating, and (bonus!) why I bought my svslearn subscription.
(Here's where I push aside the cynical voice in the back of my mind whispering that this podcast episode was just a way to get old-timers without a hope to buy some classes. I don't really believe that - it's just that business/marketing can make a fella' skeptical of even the best of intentions.)
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@CosmoglotJay Business and marketing doesn't have to be icky They have a service that is incredibly well done, affordable and helps hundreds or thousands of people. The fact that it's a paying service doesn't diminish the fact that it's helping a lot of people. Marketing it allows them to reach and help more people, making money allows them to keep up the business and create more courses that help people. As an illustrator you'll have to sell your art and services as well, and you may be impaired by a hangup that trying to sell your services is wrong or icky. It's a sad way to see business! You're not forcing or tricking anyone into buying your art, rather marketing is simply about finding the people who need what you are offering. Finding the people you can help
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@NessIllustration I agree - marketing, like everything else, has its light and dark sides.
I do believe SVSlearn is on the side of the light.
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@CosmoglotJay This was the episode that convinced me to check out SVSLearn as well. I had been looking at a few other options like Schoolism, but when I heard how well thought out the 3-phase plan was I decided it made sense to go with the source!
I don't know yet if I'm expecting a career change here. That could be really great, but it's very early days to even be thinking about that. I'm happy to part with a reasonable amount of money for quality instruction, and that's definitely what I've experienced since joining up.
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Coming back to an old episode as I'm pretty new to this and reference this "battle plan" a lot. I've plotted out my year one to take about 18-20 months according to my task list. I have one question though which will fairly drastically change my plan. When he says fill 7 100 pg. sketchbooks, he is talking about 50 sheet front and back or 100 sheet one side right? That's definitely how I treat sketchbooks and 100 sheets would put me at around 1400 pages of fundamentals and studies in Phase I. Does that sound about right or do you think 700 pages aka 350 sheets was more what he was saying? I wanted to clarify as I don't want to over-grind the fundamentals before starting to fan out into more creative areas as Lee specifically mentions this part to be what will really separate you when you get into the crowd of people that can all draw really well.
Thanks for your time!
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Hi @Tristan-Lapetz !
I haven't listened to that episode in awhile, but I remember listening to it when I was getting started. I personally don't think that the number of sketch books matter... I would read or listen to "Ultralearning" by Scott Young before you really make a gameplan and maybe "So Good They Can't Ignore You" and/ or "Deep Work" by Cal Newport. I think you could fill 7 sketchbooks with things that will not move your needle forward and you could fill 7 sketchbooks that could completely change your work. You have to think about what you are trying to accomplish, develop taste, experiment, and always (especially with illustration) remember that the skills you are learning are communication tools... I think its so easy to get lost in the trap of just pushing the pencil... I spent a long long time in that trap- that's why I responded to this- so hopefully you don't!
I 100% think sketch booking is important and I think you should do it and I think you should fill 7 sketch books- but I would just be less focused on the number of pages and more focused on why you are doing the exercise- if that makes sense.
If you do start- I hope you post! I would love to see what you are up to!
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@Tristan-Lapetz i don't think the exact number of pages you fill is important. I think the gist of that was to practice a lot until u improve
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@Annaaronson Thank you so much for these immensely important insights! I definitely am working on specific things that I believe will help me towards my goals but you've definitely pushed me in a more purposeful direction with this. When I ask about filling 7 sketchbooks, it's more of me trying to gauge how much practice I should be aiming for in the coming year and halfish. I do plan on filling these with the fundamentals and intersperse that with copies of favorite artists and experimental pieces alongside some attempts at prompts. When the fundamentals feel solid enough, I will hit the rudder much harder towards attempting prompts and telling stories. It'll be a lot of: do art, analyze/get feedback, drill the weak areas, repeat. (Made in part by your recommendation to read "Ultralearning" these 9 points seem to have a lot of awesome applications here. Anyways, thanks again, I appreciate you looking out for a person in the early stages