How much time do you need for a 32 page picture book illustration?
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There are multiple factors to how long a book might take, and if you can’t control one, try adjusting with another.
For instance, if you know it takes you 10 hours to complete a single page, a 32 page book would take you 320 hours. If you work only an hour a day, that’s going to take almost a year to complete! If you work 40 hours a week like a full-time job, it will only take you 2 months.
So if you are very busy with other things, it’s just going to take longer. If you have short deadlines, you’ll have to give up some of your time on other tasks to work on the illustrations instead. Alternatively, you could change your art process or simplify your style to take less time to complete. If it took you 8 hours to complete an illustration instead of 10, and you worked 256 hours for those 32 pages, that means you’ve saved 64 hours of work total!
That’s simplified, since emails, phone calls, revisions, etc. also take your time, as the general idea. Something has to give. If you’re stuck with a short deadline then something else has to give. If you insist on detailed work that takes 20 hours per page, you are going to have to have longer deadlines for sure.
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@mag I have a lot of respect to artists who manage to make a living. It is a pain to see your works out there you are not 100% satisfied. But on the other hand, we always grow, we will be unsastifed with works we have done in the past. And that is a good thing :-).
@NessIllustration Thank you for reminding everyone on this. An important point we often do not think about it.
@StudioHannah It is really hard for me to plan my schedule this way. Maybe it is just I do not have enough experience, or maybe it is personality. I can not do concept work 7 hour a day, and I can not plan when I would land a satisfactory concept for an illustration, a spread I am working on. My limited experience is that good ideas tend to come when I am not under pressure, or not even trying very hard, and sometimes the best work I do is the "side project", not the main porject at hand. It is frustrating from planning point of view. But currently, I can not help it. The only way I am trying is to get as much time for concept development as possible. I once explained to an editor "the more time I have, the less time I need." It sounded ridiculours, but that is the reality for me.
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@xin-li I would time whatever illustration you’re currently working on. I know it sounds a little nuts, but it’s very useful to have this information. That way, if you do 2 hours on Monday, 1 on Thursday, and 2 on Saturday, finishing the drawing, you still know it took you 5 hours to finish. With this baseline, you can negotiate for more time if you need it. “If you want work that looks like this, you have to give me at least X hours to complete it.” I certainly don’t work the same number of hours each week on my art stuff, but I do know how long it takes to do my different kinds of art. Knowledge is power
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@NessIllustration i need to learn to assert this more during negotiations. When it comes to contract time, I just let the client have all the rights. I should really be approaching this differently from now on. Thanks!
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@Nyrryl-Cadiz Usually companies already have a contract that they send us, and this can give us the impression that it's a "sign it and get the project or don't sign it and lose the project" kind of situation. But that's not the case! The contract is written by them so will have all the clauses to protect themselves and try to get as much rights as possible. But a contract is meant to protect both parties equally and we absolutely can mention clauses that we want added or changed for our own benefit. Recently I've been discussing with an author for a self-published book, and since she didn't have a contract I got to write my own. I of course, filled it up with clauses that protected and benefited me XDD And the author did get back to me with some amendments she wanted (good for her!) But this really gave me the perspective of the other side: Of course the contract writer will write it in a way that benefits them.
Hopefully the other party pipes in to add the stuff that's important to them too!
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@NessIllustration said in How much time do you need for a 32 page picture book illustration?:
Usually companies already have a contract that they send us, and this can give us the impression that it's a "sign it and get the project or don't sign it and lose the project" kind of situation.
I get this feeling all the time. I've just taken up 2 book projects (one US and one UK publisher - both with really tight deadlines and starting pay) but they've both asked for all the rights as if it's standard practice. I'm still justifying it to myself by thinking I just need to get some things published under my name before I can start negotiating.
This is also in the case of self-published authors. I lost 2 decent project opportunities because they wanted to buy out all the rights and I negotiated but they didn't budge. I didn't feel like I lost a lot because they were self-publishing, but yeah its making me wary of asking established publishers if they would consider otherwise. -
@Nyrryl-Cadiz hah, I don't think so
I mean, think about having no oversight at all and you can literally just draw whatever you wanted. Although I will say that today it would probably take longer. I've learned a lot since then, and more likely I'd be putting more thought into it. I think in the last year the time I've spent on pieces has at least doubled.
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@Neha-Rawat said in How much time do you need for a 32 page picture book illustration?:
but they've both asked for all the rights as if it's standard practice
Do you mean that you do not retain the copyright of the illustrations?
I have been offered a couple of educational books that is the case, and also one picturebook (with some special context - sorry I can not be mroe specific, I am not entire sure what is ok for me to talk about publically). I turned down all 3 projects, mostly because of time issues.May I ask what types of books you are doing with no copyrights? and what kind of schedules do you have?
I am very grateful the fellow artists share these types of info here. I listened to 500+ episodes of kidlit podcasts, and researched as much as I can about the industry before I jumped in to get an agent, and start working professionally. Now that I started working, I realized that I knew nothing of the industry in terms of the business operation :-).
I love almost everything about art making side of the kidlit world, I love fellow artists/art directors/editors I met in this community, but I could not help thinking why publishing world is such hierarchical place, where it is really hard for entry level artists to fight for the term to do good art.
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I think it is more common for educational books to have very short timelines, smaller budgets, and (I think - not sure!) they like to retain copyright. However they are probably not as concerned about the quality compared to picture books etc. Of course us artists don't like putting work into the world that we aren't proud of! So we still want to put time and effort equally into all our work
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@NessIllustration very helpful input, as usual, thanks! But I’m just wanting to make sure I understand, if I was working on a book project, and I had rights to the images later, I could do prints etc? I’m just wondering how useful that is with a lot of book illustrations that are more specific To the situation in a book. I don’t know if I am explaining myself very well.
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@Coley If you retain the rights to a illustration/characters, you licence the publisher to use it. So you might licence the publisher to use the images for 2 years in the UK for example. After 2 years, or if the publisher wants to sell the book elsewhere for example, they have to come back to you and ask for another licence which they will pay more money for. If they own all the rights then you will not get any more money if they decide to do reprints/sell rights in other countries etc. Also if they wanted to do a second book in the series they could use your characters without paying you (as technically they aren't your characters anymore!) So not really about selling prints, but about how long the publisher can use your work for/what they can use your work for!
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@eriberart oh wow, thanks for that! I think this came up in Lee’s class on making money in illustration, but I forgot about it. Thanks so much. I need to watch that class again. And I know they’re coming out with the business side of things here at svs as part of the curriculum at some point but that seems far down the road!
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@eriberart i agree with everything you said. I got into a bit of trouble when I was working on an educational book. I only had around 1.5 months to complete an 8 illustration piece book but the work I made during that span was really shoddy. I had to request for a few more days for me to make it better. I wasn’t going to put out sub par work into the world.
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@Coley Yep what @eriberart said! But sometimes it is possible to re-use illustrations in other ways as well. Yes sometimes prints, but sometimes part of the illustration can be isolated or slightly reworked to be sold for other things like packaging, editorial, advertising, etc. Sometimes, I have to draw something and think to myself "wait... Didn't I draw this exact same thing 2 years ago?" Of course it doesn't always work, sometimes the context or angle or pose is wrong, but it's happened to me at least 4-5 times where I was able to rip a character or object from an old illustration to re-use. One time, a whole hippo. Sometimes, I take out objects or characters out of my illustrations and re-package them as digital stickers for my Etsy shop. I wouldn't be able to do any of this if I sold the exclusive rights.
Also @Neha-Rawat , the way I see it you don't need a ton of experience to demand respect and a place to speak for your own rights during the contract signing phase. They are contacting you because they like your art, aren't they? You absolutely should try to negotiate whenever they ask you for exclusive rights. And maybe they don't budge,and if they don't, you can decide whether or not you want to go forward with the project from there. But there's no harm in asking, and those who don't ask don't receive
I've gotten exclusive rights clauses overturned many times. Sometimes I distinctly got the feeling they didn't really care all that much, but were just shooting their shot. Many artists are so happy to get a contract, they won't contest it... Which is really too bad! Sometimes they really do want them and aren't willing to change their minds, and yes especially in the beginning sometimes we might have to take those sorts of contracts anyway (I know I have). But at least if we try, we have no regrets
And we know we spoke up for ourselves.
Usually how I go about it is like this, step by step:
1- "You may not know, but it is not standard practice in the industry to ask exclusive rights for such a project." (subtle undertone: are you really a professional? Cause you should know this. This makes them feel like if they push the point, they are showing themselves to not be an experienced professional who really knows how the industry works)
2- "Exclusive rights are extremely expensive, because I would be selling all the potential revenue, present and future, of the illustrations. For this project, the exclusive rights are worth -Insert huge intimidating amount-"
3- "For the price you have already agreed to pay, I can grant you a non-exclusive license for -amount of years- in -country-" (This gives them the impression of a simple choice: either pay the stupid high amount for the exclusive rights or agree to the non-exclusive license that fits their budget.)Most of the time, the pick the non-exclusive license
It's happened to me a few times that they said "no, we want the exclusive rights and we're not paying more for them" But it doesn't happen as often as you'd think because responding like that sounds like a really... unreasonable thing to say. Even they realize that!
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@xin-li I took a class with art director Lauren Rille. She starts by placing
the text on the storyboard, then the illustrations. She gives the
emphasis to the characters. Lots of spot illustrations. Hope this
can help you speed up your process.These books are very popular:
Crafty Chloe
https://www.youtube.com/watch?v=sTAIKVOURm4Crafty Chloe Dress Up Mess Up by Kelly Dipucchio
https://www.youtube.com/watch?v=yIcu5nqNnusOlivia
https://www.youtube.com/watch?v=fWNXmelCpjQGood luck with your book!
Mara
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@xin-li Unfortunately, no. I won't retain the copyrights for these 2 projects.
Like I mentioned, I didn't try asking them if they would consider otherwise because I just really wanted to get the ball rolling. It sounds hasty but I wasn't ready to risk losing the project (which I may not have at all). I think more than experience, I'm waiting for the confidence to kick inThe UK one is a small imprint of a big publisher. They mostly do educational and learning books. This is a chapter book with 36 illustrations in <2 months. The book is due to be published in January 2021 so the whole process is going to be super fast!
The US one is a picture book with 28 illustrations and a 3 month deadline.
These are definitely tight timelines but I'm able to accept them because I have free time right now but I can imagine how difficult it must be with so many other commitments.
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@NessIllustration said in How much time do you need for a 32 page picture book illustration?:
For the price you have already agreed to pay, I can grant you a non-exclusive license for -amount of years- in -country-
Sorry, this is a little confusing for me. I understand limiting usage in terms of time and region. But could you explain the "exclusive" vs "non-exclusive" part?
If I license an illustration to a client for say 2 yrs, worldwide - how would the exclusive and non-exclusivity make it different?
From what I understand, exclusive means only the client can use it during the term of the contract.
And non-exclusive means the client can use it, but I can also sell it or license it to someone else at the same time? Is that right? Wouldn't everyone want an exclusive license especially publishers? -
@Neha-Rawat Exclusive means that only they, and none others, are allowed to use the illustrations during the time established
You cannot sell it to other companies or even make your own products. You've basically relinquished all your rights for the duration of the license. A non-exclusive license means you can sell it as many times as you like to other companies at the same time.
So yes most publishers would prefer it if they can, but this exclusivity prevents the artist from making money off their work which means an exclusive license should be a LOT more expensive. Most of the time the publisher can't afford exclusive rights. Sometimes they buy a non-exclusive license, but include some non-competition clauses in the contract. For instance, a clause saying the artist can't use the illustrations for a picture book while their own license is active (so the book doesn't compete with theirs) or a clause that says the artist cannot resell the rights in the same country. Not all usage of the illustrations will actually interfere with the publisher's project. For instance, what does a Canadian publisher care if in 10 years I re-sell a book illustration in Germany for the packaging of a local product?