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    Does this look too digital?

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    • Justin Moss
      Justin Moss last edited by

      I agree with what everyone else is saying.

      Adding more texture would certainly help. I have seen some artist actually scan texture and then add that into there work. To add texture to the smoke you could try printing out the lines of the illustration and using charcoal to create the smoke. Afterward, scan the image and see what works. Adding it with a low opacity and then painting on top to help combine it with the illustration.

      Just a suggestion. I've tried this in the past with mixed results.

      Anyway, love the image so far! Keep up the good work!

      Justin Moss
      JMossCreations
      https://cara.app/jmosscreations
      www.instagram.com/jmosscreations

      braden H 1 Reply Last reply Reply Quote 2
      • Justin Moss
        Justin Moss @Eric Castleman last edited by

        @eric-castleman Thanks for the tip! I struggle with adding texture when I work digitally. I'll redouble my efforts now.

        Justin Moss
        JMossCreations
        https://cara.app/jmosscreations
        www.instagram.com/jmosscreations

        1 Reply Last reply Reply Quote 1
        • HeidiGFX
          HeidiGFX @braden H last edited by

          @art-of-b Let me first say that I love your character! great drawing skills, emotions, and values.

          that said...only in digital media can you mix styles/brushes in 1 illustration and keep every thing so clean and separated. the characters look like paper cut outs which is not a bad thing in itself but it is if you want it to look traditional.

          If you use ink, grey marker/pencil and charcoal, they will have to bleed into each other or smudge a little. also you won't normally find a white halo around the boy unless you purposefully pick it out with a kneaded eraser or something.

          my suggestions:

          • avoid using the blur tool on edges.

          • try to find list item a textured brush that mimics charcoal and shade most of your darks with it. lowering the opacity or flow could help a little with adding a softer edge to your smoke.

          • keep the smoke behind the boy lighter to match the same tone as the halo or make the gradation more gradual over a larger distance.

          I hope this helps

          https://www.heidigfx.com/
          https://www.facebook.com/heidiGFX/
          https://www.instagram.com/heidigfx/

          braden H 1 Reply Last reply Reply Quote 3
          • braden H
            braden H @Eric Castleman last edited by

            @eric-castleman Oh wow! That's really good to know about texture. I think that what I consider too much texture almost everyone else considers way too little XD.

            I'll have to try and up the texture a fair bit from now on

            HeidiGFX 1 Reply Last reply Reply Quote 0
            • braden H
              braden H @Justin Moss last edited by

              @justin-moss said in Does this look too digital?:

              try printing out the lines of the illustration and using charcoal to create the smoke

              Good suggestion! I am, however, far too lazy. Digital has ruined me in some ways...

              1 Reply Last reply Reply Quote 0
              • braden H
                braden H @HeidiGFX last edited by

                @heidigfx

                Thanks Heidi! Rest assured everything'll be more blended and less cut-out once it's done (lots of work left to do on the characters and such).

                1 Reply Last reply Reply Quote 0
                • braden H
                  braden H @adc last edited by

                  @adc 'Very Bill Watterson' is one heck of a compliment! Thanks šŸ™‚

                  1 Reply Last reply Reply Quote 0
                  • HeidiGFX
                    HeidiGFX @braden H last edited by

                    @art-of-b I think by texture they meant real images of texture like grunge and rust that you can blend with your image using layer modes. 0_1536807337910_8f61ed36-288c-489e-8817-71f99aa420e5-image.png

                    https://www.heidigfx.com/
                    https://www.facebook.com/heidiGFX/
                    https://www.instagram.com/heidigfx/

                    braden H 1 Reply Last reply Reply Quote 1
                    • braden H
                      braden H @Kevin Longueil last edited by

                      @kevin-longueil said in Does this look too digital?:

                      I would love to watch process videos of your work!

                      I keep meaning to do that. Don't have time right now, though šŸ™‚

                      1 Reply Last reply Reply Quote 0
                      • braden H
                        braden H @HeidiGFX last edited by

                        @heidigfx Right! I keep forgetting I use textures like that :)_

                        I'll try that once I'm near the end of my whole process.

                        I've tried using textures with layer modes in the past (waaaaay back when I was starting digital) but I could never make it look natural. It always looked kind of tacked on when I tried it.

                        HeidiGFX 1 Reply Last reply Reply Quote 0
                        • braden H
                          braden H last edited by

                          @chrisaakins

                          Awesome advice, thank you šŸ™‚

                          1 Reply Last reply Reply Quote 0
                          • HeidiGFX
                            HeidiGFX @braden H last edited by

                            @art-of-b less is more šŸ˜‰ when it comes to textures, lowering the opacity of the texture layer can help. Use a mask and erase some of the texture to confine it to a certain area. Your work is amazing, we're talking specific style now, you got this... i don't need reassuring šŸ˜›

                            https://www.heidigfx.com/
                            https://www.facebook.com/heidiGFX/
                            https://www.instagram.com/heidigfx/

                            1 Reply Last reply Reply Quote 1
                            • smceccarelli
                              smceccarelli Pro SVS OG last edited by

                              Wonderful image: characters, shapes, line quality: all awesome!

                              I’d recognize it as digital because of the regularity of the texture...but I’m not sure everybody would. I do digital art exclusively, so I know how the brushes look like and recognize them when I see them.

                              Applying overlay textures is a common way of avoiding that and I do it myself. An excellent source of textures is Textures.com. You need an account, but after you login you can download up to 16 mid-res textures for free per day. If you want high res, you need to pay something, but mid-res is often enough. Another source I found recently is called PixelSurplus. It“s a marketplace, so you buy the files, but there are quite a few freebies and there“s a guy there who specializes on textures.

                              Applied textures have a problem though: they don’t follow the forms, so they don’t really look as if they were made by hand. I can definitely recognize them too, though it’s not so easy if itĀ“s done well.

                              The best approach to avoid the ā€œdigital lookā€ for me is to use highly textured brushes that have an inbuilt texture ā€œvarianceā€ in their stroke. Many of KyleĀ“s brushes are like that, so I tend to use them exclusively. Also avoiding to ā€œclean upā€ too much - leave the edges a bit irregular, leave the pencil strokes partly visible, etc...
                              There are other tricks with colors and process, but maybe the subject of another post!

                              Chip Valecek braden H 2 Replies Last reply Reply Quote 5
                              • Chip Valecek
                                Chip Valecek SVS Team SVS OG @smceccarelli last edited by

                                @smceccarelli which are some of your favorite Kyle Brushes?


                                https://www.instagram.com/chipvalecek/
                                https://www.facebook.com/cvalecek
                                http://www.cshellmedia.com/

                                smceccarelli 1 Reply Last reply Reply Quote 0
                                • braden H
                                  braden H @smceccarelli last edited by

                                  @smceccarelli

                                  Thank you for the advice. I'll be sure to check out textures.com

                                  One of the problems I have is that I use Painter, and instead of building paper texture into the brush it applies a paper texture to the whole canvas. This is cool in some ways, but in others it's frustratingly regular.

                                  1 Reply Last reply Reply Quote 0
                                  • smceccarelli
                                    smceccarelli Pro SVS OG @Chip Valecek last edited by

                                    @chip-valecek Took a screenshot of my "fav" folder šŸ˜‰
                                    I use these for 99% of my art.

                                    0_1536871873427_Screen Shot 2018-09-13 at 22.50.39.png

                                    1 Reply Last reply Reply Quote 2
                                    • BichonBistro
                                      BichonBistro @Eric Castleman last edited by

                                      @eric-castleman I thought your ā€œmusic’ entry was watercolor! How did you achieve that texture digitally? I will be first in line to buy one of your books when you are published—just Love your work.

                                      https://www.instagram.com/bichonbistro
                                      http://www.heartfeltimpressions.com
                                      https://www.facebook.com/patty.burke.9655
                                      https://twitter.com/BichonBistro

                                      Eric Castleman 1 Reply Last reply Reply Quote 2
                                      • K
                                        kerilynnwilson @Eric Castleman last edited by

                                        @eric-castleman This is really excellent advise. Im still working on texture myself.

                                        1 Reply Last reply Reply Quote 2
                                        • Eric Castleman
                                          Eric Castleman @BichonBistro last edited by

                                          @bichonbistro Thanks for the nice compliments. I use a lot of texture, and I do not use many tools to paint faster. I treat it like a piece of paper, and limit myself to using basic brushes for painting, and for the details I use the basic pencil. I think the trick is that when I use texture I try my best to be spontaneous. One thing traditional has over digital are the accidents that come with it, such as not being able to control the water flow completely when doing watercolor painting, as well as exactly how each brush stroke will look when painting with oils. So when I drop in texture, I try my best to turn off my brain and just go with it. I start warping the scanned image without much thought, and when something clicks I stop, and I try to make sense of it.

                                          EricCastleman.com

                                          SCBWI profile
                                          https://www.scbwi.org/members-public/eric-castleman

                                          1 Reply Last reply Reply Quote 1
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