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    Does this look too digital?

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    • braden H
      braden H @HeidiGFX last edited by

      @heidigfx Right! I keep forgetting I use textures like that :)_

      I'll try that once I'm near the end of my whole process.

      I've tried using textures with layer modes in the past (waaaaay back when I was starting digital) but I could never make it look natural. It always looked kind of tacked on when I tried it.

      HeidiGFX 1 Reply Last reply Reply Quote 0
      • braden H
        braden H last edited by

        @chrisaakins

        Awesome advice, thank you šŸ™‚

        1 Reply Last reply Reply Quote 0
        • HeidiGFX
          HeidiGFX @braden H last edited by

          @art-of-b less is more šŸ˜‰ when it comes to textures, lowering the opacity of the texture layer can help. Use a mask and erase some of the texture to confine it to a certain area. Your work is amazing, we're talking specific style now, you got this... i don't need reassuring šŸ˜›

          https://www.heidigfx.com/
          https://www.facebook.com/heidiGFX/
          https://www.instagram.com/heidigfx/

          1 Reply Last reply Reply Quote 1
          • smceccarelli
            smceccarelli Pro SVS OG last edited by

            Wonderful image: characters, shapes, line quality: all awesome!

            I’d recognize it as digital because of the regularity of the texture...but I’m not sure everybody would. I do digital art exclusively, so I know how the brushes look like and recognize them when I see them.

            Applying overlay textures is a common way of avoiding that and I do it myself. An excellent source of textures is Textures.com. You need an account, but after you login you can download up to 16 mid-res textures for free per day. If you want high res, you need to pay something, but mid-res is often enough. Another source I found recently is called PixelSurplus. It“s a marketplace, so you buy the files, but there are quite a few freebies and there“s a guy there who specializes on textures.

            Applied textures have a problem though: they don’t follow the forms, so they don’t really look as if they were made by hand. I can definitely recognize them too, though it’s not so easy if itĀ“s done well.

            The best approach to avoid the ā€œdigital lookā€ for me is to use highly textured brushes that have an inbuilt texture ā€œvarianceā€ in their stroke. Many of KyleĀ“s brushes are like that, so I tend to use them exclusively. Also avoiding to ā€œclean upā€ too much - leave the edges a bit irregular, leave the pencil strokes partly visible, etc...
            There are other tricks with colors and process, but maybe the subject of another post!

            Chip Valecek braden H 2 Replies Last reply Reply Quote 5
            • Chip Valecek
              Chip Valecek SVS Team SVS OG @smceccarelli last edited by

              @smceccarelli which are some of your favorite Kyle Brushes?


              https://www.instagram.com/chipvalecek/
              https://www.facebook.com/cvalecek
              http://www.cshellmedia.com/

              smceccarelli 1 Reply Last reply Reply Quote 0
              • braden H
                braden H @smceccarelli last edited by

                @smceccarelli

                Thank you for the advice. I'll be sure to check out textures.com

                One of the problems I have is that I use Painter, and instead of building paper texture into the brush it applies a paper texture to the whole canvas. This is cool in some ways, but in others it's frustratingly regular.

                1 Reply Last reply Reply Quote 0
                • smceccarelli
                  smceccarelli Pro SVS OG @Chip Valecek last edited by

                  @chip-valecek Took a screenshot of my "fav" folder šŸ˜‰
                  I use these for 99% of my art.

                  0_1536871873427_Screen Shot 2018-09-13 at 22.50.39.png

                  1 Reply Last reply Reply Quote 2
                  • BichonBistro
                    BichonBistro @Eric Castleman last edited by

                    @eric-castleman I thought your ā€œmusic’ entry was watercolor! How did you achieve that texture digitally? I will be first in line to buy one of your books when you are published—just Love your work.

                    https://www.instagram.com/bichonbistro
                    http://www.heartfeltimpressions.com
                    https://www.facebook.com/patty.burke.9655
                    https://twitter.com/BichonBistro

                    Eric Castleman 1 Reply Last reply Reply Quote 2
                    • K
                      kerilynnwilson @Eric Castleman last edited by

                      @eric-castleman This is really excellent advise. Im still working on texture myself.

                      1 Reply Last reply Reply Quote 2
                      • Eric Castleman
                        Eric Castleman @BichonBistro last edited by

                        @bichonbistro Thanks for the nice compliments. I use a lot of texture, and I do not use many tools to paint faster. I treat it like a piece of paper, and limit myself to using basic brushes for painting, and for the details I use the basic pencil. I think the trick is that when I use texture I try my best to be spontaneous. One thing traditional has over digital are the accidents that come with it, such as not being able to control the water flow completely when doing watercolor painting, as well as exactly how each brush stroke will look when painting with oils. So when I drop in texture, I try my best to turn off my brain and just go with it. I start warping the scanned image without much thought, and when something clicks I stop, and I try to make sense of it.

                        EricCastleman.com

                        SCBWI profile
                        https://www.scbwi.org/members-public/eric-castleman

                        1 Reply Last reply Reply Quote 1
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