Great start! I like the white color on the tail and under the side, It gives a good contrast to the scene.
try experimenting with a complementary color in the scene.
adjust the placement of the fox, focus on the rule of thirds.
slightly blur the background clouds.
think about adding white to the foxes eye as the black is slightly blending into the brown.
I decided to challenge myself this year and enter the SCBWI Narrative Art Award.
Here are the instructions:
Submit a narrative sequence based on the theme, “Be careful what you wish for.”
The submission will consist of either three or four images, without text.
Your art style and visual story must be appropriate for one of these two specific audiences/book genres (Choose one):
Full color, intended for a picture book for 4- to 7-year-olds – OR –
Black and white, intended for a middle grade book for 8- to 11-year-olds
I chose to go with the B&W MG book since that's my target audience.
I was wondering if people could give me some feedback including:
Does the story read? Can you tell what is happening?
Is there anything I could do to make them stronger as artworks.
After 3 or 4 months going around the fundamentals on level 1, I gave the step to level 2 and started the prop design course.
For my lamp, and because I clearly hate myself so I go for a super complex thing right on, I went for a portable magical lamp. A quick resume of the idea is that it is a lamp made by the magicians engineers (think fantasy world, with magical technology, kind of a mix between fantasy and steampunk), and it's used for explorations purposes, like mines, dungeons, stuff like that. Its on and off switch is with magic, so if you are not a magical person, you are out of luck with these, sorry.
A note is that is not intended to be specifically for children's books, so regarding style, that's not important for me.
So I made my silhouettes:
Screenshot 2021-07-09 at 11.38.48.png
And then chose one idea, made 2 thumbnails, and a quick sketch:
Screenshot 2021-07-09 at 11.45.36.png
I know I should have probably try a simpler lamp to start, but hey, it's learning. Wether I end up being able to pull it off and all the struggle will teach me a lot, or I am not and will learn a ton from that too, and then try again with a simpler concept.
One of my major concerns at this point is the 1/2 vs 1/3 rule. When I got to the end I realised I didn't really thought of that, and since it is a somehow symmetrical design, am wondering if something should/needs to be done relating that?
I also know that in here, I may not being able yet to show the entire concept on how each part is exactly, but basically, imagine a glass ball, but in this case is more of an egg shape (and is more of a magic crystal than glass). Then the top, bottom and those lines on the wingy shapes are a metal structure that keeps it all together. Was this more or less clear for you just by looking at the image, or were you so lost that you couldn't even understand how this could be a lamp?
First off - thank you so much for giving your time to write up a thorough response! I really appreciate it - wanting to respond in kind is why I have taken so long to answer. But thank you very much! I don’t think you were too harsh or stepping on toes, but rather giving good, honest feedback.
Thanks for the kind words about the overall good things! I appreciate those too.
I agree. I think I should fix it in SOME way but didn’t want to have to do a lot of re-writing or redrawing things. So at this point for me, it’s the balance of releasing something that’s not perfect, vs spending who knows how long rewriting and re-drawing a short story.
Based on what you and @RachelArmington both said, I’ll probably tinker with their pose a little bit, and maybe her costume. Haha I think I went with the token mermaid bra so there was a small level of familiarity with the world.
Regarding number 3: That’s an excellent point that I completely missed! I will certainly cut the apology part, regardless of what else I do with it.
With the suggestion by @K.Flagg about a backstory - would a page showing/describing her character before this point be helpful, or just make it that much worse that she dies early off?
@Georgios-Christopoulos I think it works as an image ok if the client liked it, but the printed quality depends on the quality and resolution of the photo you took and the resolution and lack of artifacts of the final product after you cropped, edited and saved it. To check this, you should verify in the editing program the dimension in pixels and what phisical size a 300 dpi print would be, also look at it on screen at 100% to notice artifacts. Or, of course, you can just make a print at a size you think right and see how it comes out 🙂
she look so cute!! and just a little thing, but the ears in the first pose are a bit to high, also the left pocket on her backside is a bit to much to the right side. also I really love how you rendered her her at the last post! looks so fluffy and beautiful!
No prob. I’m glad you shared it. I like this kind of image because it makes you appreciate something simple. I just noticed one more thing... it looks like you have a bit of an optical illusion going on... The top level of the building rests on a beam that connects to the walls on the front and back of the building at different points. I think my description is vague, so if it’s not clear just let me know. 🙂 I can try to describe my thoughts better.